O-U - Oh-Yeah! https://t.co/oNrKQH1vlV
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A passion for connecting hardware products to software applications led Jake Sigal and Massimo Baldini to launch Tome, Inc. in April 2014. Founded in metro Detroit, the company develops connectivity products to keep people mobile and active, and creates value as a focused niche within the larger Internet of Things movement. Tome is a member of the StartUp Health accelerator, based in New York City. Sigal and Baldini sold their previous startup, Livio, to Ford Motor Co. in 2013.
WHAT WE DO
Tome retrofits current products of established companies by bringing in the “big 3”: new user experiences, the best partners through business development, and the latest technology. This combination answers “Y” users are willing to pay for the new connected experiences. Unlike contract engineering services, Tome’s business model is based on sharing success with our customers through licensing, royalties and corporate IP spinouts.
AS SEEN IN
Tome licenses out mobility software solutions designed for enterprise customers that need access and routing for additional forms of transportation and parking to include with their corporate campus, city infrastructure, or proprietary mode of transportation (bike, bus, vehicle, public transportation)
Tome owns and licenses connected office software and sensor solutions for the furniture industry. Products are customized for OEM use and include office sensors, dashboards, and user apps for health and wellness benefits.
Customers & Partners
Jake Sigal CEO
A proud graduate of Ohio University, Jake invented the original USB turntable at Numark before he went to work on satellite radio products at Delphi. He founded his first startup, Livio, in 2008 and spent five years developing Internet radios and a language that lets mobile apps and hardware systems communicate. Ford bought Livio in 2013 and Jake founded Tome to explore the Internet of Things tech space.
Massimo Baldini President
Massimo spent 15 years working in brand management and product development for Whirlpool, Kenmore, Delphi, 3M and Procter & Gamble before he joined Jake at Livio in 2008. His experience was essential to the startup’s growth to become established software innovators, and he brought that same skillset to Tome as its co-founder and president.
SkillsBusiness/OpsProduct/Brand MKTBouncing in 1st row at weird music events
Phil Danne Director of Engineering
Writing code and making music are the things that drive Phil, who went from punching a clock to doing something he loved when he joined Livio in 2011. He later left for Tome where he leads a team of engineers soaring to new heights and infinite possibilities.
SkillsDistance RunningScoville Pain ToleranceKeeping the 'I' in Interstate
Andy Lenox Director of Advanced Projects
Andy enjoys building the things he’d like to have, and he has always appreciated software he can use. Both are central to his work at Tome, where he works on advanced projects that enhance and personalize the user experience for people on the go.
Eric Barch Software Engineer
A technological “jack of all trades,” big data analytics and the high-tech gear that powers it are a hoot for Eric. He’s in his element working with circuit boards and servers, pushing the envelope by prototyping how the pieces work together in a system.
SkillsServer HerdingCatching exceptions before compilerRock Climbing
Angela Fessler Software Engineering Team Lead
Angela led the design automation software engineering team at Amkor Technology in Arizona before she flew back to Michigan to join Tome. She’s happy making workplaces more user-friendly by optimizing accuracy and health through technology.
SkillsSoftware DevelopmentProcess Automation & ImprovementMountain Biking
Steve Filus Software Engineering Team Lead
Steve left software engineering for big companies behind in hope of finding a landing place at an inspired startup. He found what he was looking for when he saw an “Owls Wanted” ad at Tome, where he enjoys taking on new challenges every day.
SkillsMario TennisReal Life TennisConsuming Burritos
Tony Lawrence Software Engineer
Tony got into computer programming to make games but music is what drives him now. He interned at Livio and later left for the Tome nest, where his ability to take tech from zero to something real with the quickness makes him a valuable team player.
SkillsMusical ElitismVotingFighting the Power
Melis Öner Software Engineer
Melis hails from Istanbul, Turkey, where she studied electrical engineering. A six-month stint as a visiting researcher at Central Michigan University got her into Android app development. Grooving with a master’s degree in computer science and some serious classical guitar playing skills, she’s not one to fret about multitasking at Tome.
SkillsChessMastering Home Made FoodBeing Skeptical
Nick Dedenbach Software Engineer
Nick studied computer engineering at Michigan, joined the workforce and quickly learned that the big-company tech thing wasn’t for him. He sought migration to a startup and landed at Tome doing iOS and Android development for ambitious Internet of Things projects.
SkillsLEARNING NEW TECHNOLOGIESGEOCACHINGSPEAKING VOLUME
Matt Rathbun Software Engineer
Matt graduated from Michigan Tech and got his professional start working on Linux-based pharmacy software. He later landed at Plymouth Rock, where he worked with the Salesforce platform. A quest for new challenges and innovative development opportunities brought him to Tome. When he’s not at work expanding the tech universe, you’ll find him basking in a full spectrum of video games.
SkillsLaughing at Bad Jokes & Puns3D PrintingMaxing Out Movement Speed in RPGs
Ben Willshire Software Engineer
Ben fell in love with computers in high school and eventually became the lead programmer on the robotics team. He later left the family nest to study computer science at the University of Michigan. Ben knew that he wanted to work in software development when he graduated but wasn’t sure where until he found Tome and was inspired by the forward-thinking vibe.
SkillsWearing PlaidEnjoy Playing Video GamesBeing Good At Those Video Games
John Murch Software Engineer
John’s first computer was an IBM XT. He was CompTIA A+ certified at 16 and later got into programming while studying computer science at the University of Vermont. Before he landed at Tome, John worked in project management, product management and app development for New York-based startups. He was drawn to the atmosphere and the potential to push out exciting projects at Tome.
SkillsParallel ParkingCooking BaconSolving Rubik Cube
Mark Furland Software Engineer
Mark grew up with computer games: playing, modding and eventually hosting. The experience sent him down a path of exploration into tech’s nitty-gritty and advanced details. He studied computers at the University of Vermont, and later at Michigan Tech. The Hacker Fellows program channeled him toward Tome, where he currently works on the Advanced Projects Team. Off the clock, he enjoys sci-fi and mountain biking.
SkillsPerlMad ScienceApple products
Mike Swierenga Software Engineer
Mike didn’t revere the power of programming until he went to college for engineering and wondered, “Why am I doing this math by hand?” He quickly saw the value of automating everything and switched gears to computer science. The Hacker Fellows program led him to Tome, where he develops integrated software on an embedded level. He works with wood in his free time.
SkillsBreadboardingSnowboardingCircular Saw Cuts
Scott Kramer Software Engineer Co-Op
Scott is like a sponge absorbing a sea of tech wizardry at Tome. The software engineer co-op from Kettering University is working toward a computer science degree and getting the hands-on experience that will take it all to the next level. He enjoys fixing tech bugs and knowing it makes a difference. When he’s not at work or in class, it’s a steady diet of Monty Python, video games and chess.
SkillsSwiftChessSeeking the Holy Grail
Andrew Steffes Software Engineer Co-Op
Inspired by his dad and older brother, Andrew always liked computers growing up. He took a few steps down the engineering path until he realized CAD wasn’t his thing. A programming class in high school left him wanting to do more, so he joined the co-op program at Kettering University. He was eventually drawn to Tome’s vision and its hard-working-but-laid-back vibe. When he’s not wrenching on computers for fun, he’s probably binge watching the next big thing on T.V.
SkillsBaking DessertsBinge Watching T.V. ShowsEating Sushi With Chopsticks
Elijah Fry Software Engineer Co-Op
Elijah got his first programming experience working with Mindstorm robots in high school. As a junior studying computer science at Kettering University, he continues to develop his knack for finding unintended practical uses for existing technology. He found a similar outside-the-box atmosphere at Tome when he went looking for a co-op opportunity. When he’s not bringing a fresh perspective to the team, he enjoys mountain biking and developing board games. He also loves music, sings and plays the trumpet.
SkillsPrototyping Board GamesProgramming LingoSinging While Driving
Jason Miller Software Engineer Co-Op
Battling your older brother for playing time on a game console has its benefits. For Jason, it channeled him toward the computer desk. His programming path through Kettering University eventually led to Tome, where he’s not “just another drop in a lake” and likes seeing his code at work in a finished product. A Venturing Scout with a love for the outdoors, Jason was a high school drum major and loves music.
SkillsStrategy GamesUseless KnowledgeThe Great Outdoors
C8H10N4O2 Director of Motivation
A stalwart of the Tome team, C8H10N4O2 provides additional support to fuel our bits of creativity and brainstorming. Seen at all hours of the day, in meetings, and by the side of several workstations, C8H10N4O2 is an indispensable part of the Tome crew.
Phase0 explores what’s possible and creates a plan of work. UX, biz dev, and technical sourcing.
Research, engineering validation, experience testing and pre-production work on prototypes or conceptual demos bring new products to life
at Phase 0.5.
At Phase1, Tome works the plan by improving the end-user experience, finalizing the technology and supporting business development for a production-level launch.
Careers at Tome
We’re looking for more than hired hands at Tome. If you excel when you tinker, invent and innovate and are a bird of a different feather in search of a different kind of workplace, come join us on our journey. There will be hard work, but it’ll be coolest job you’ll ever have.
For our current openings:
VISIT THE JOBS BARN
Connect With Us
O-U - Oh-Yeah! https://t.co/oNrKQH1vlV
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Press / Media
It’s an exciting time at Tome. We continue to make a splash in the Internet of Things tech space and have already generated a lot of momentum. If you’re looking to learn more about Tome or are a member of the press, go to our Press/Media page where you’ll find news, official releases and a press kit with our bios, logos and photos.
Access the Press / Media page:
Visit the Press Box